Valorant's newest agent ISO has been revealed by Riot Games. He is be the 23rd agent of Valorant and is a duelist whose kit is based around taking aggressive duels. Iso will be released in Valorant with Episode 7 Act 3 possibly on October 31st.
Iso Abilities and Kit Explained
EQUIP to assemble prismatic energy. FIRE to push an indestructible wall of energy forward that blocks bullets
With this ability, he will create a front-moving wall that will block vision and bullets. Contingency will be used to take space.
EQUIP a molecular bolt. Fire to throw it forward, applying a brief FRAGILE to all players it touches. The bolt can pass through solid objects, including walls.
This ability will have a similar pathing as Omen blind but instead of blinding it will make enemies vulnerable, they will take double damage.
Double Tap (E)
START a focus timer. Once completed, enter a flow state during which downed enemies you kill or damage generate an energy orb. Shooting this orb grants you a shield that absorbs one instance of damage from any source.
He will enter a new state for some time in which if you kill an enemy they will generate an orb above their corpse shooting it will give you a shield which will block one instance of damage. It can absorb Raze Ultimate or one bullet from Classic, both are equivalent for this shield. Shooting another orb will refresh the duration of the shield and Double Tap state.
You will get one Double Tap base charge and a maximum of 2 charges, one can be purchased before the round starts.
Kill Contract (X): Ultimate
EQUIP an interdimensional arena. FIRE to hurl a column of energy through the battlefield, pulling you and the first enemy hit into the arena. You and your opponent duel to the death.
During the duel, no abilities can be used but Iso's ongoing shield from Double Tap will remain in the ultimate. During the duel both players will have full HP and after the duel winner will have the original HP before the duel.
Iso is a duelist class agent in Valorant, his play style will be based on taking space and aggressive aim duels. Iso would want to play a fast-paced style revolving around his signature skill double-tap so that he can maximize the potential of the shield and refresh it with multiple kills. I
so's abilities revolve around taking duels whether in his ultimate or without it, so having a good aim will be a must for the player to maximize his potential. Iso does not require any need for high game sense to play efficiently.